Seek vengeance as the Primest Evil! As a powerful undead magician resurrected after their betrayal by their army of minions, reclaim what’s yours or die trying – again and again. Primest Evil is a first-person roguelike blending dungeon crawling, loot-gathering, and sorcerous combat action for single players and up to four players working together to wreak havoc in a (darkly) comedic fantasy world.




No one knows from whence they came, but when the magician known as the Prime Evil rose to power, none were prepared to resist.  The Prime Evil, with the help of four powerful lieutenants and an army of monsters at their back, ruled over an empire of nations and dimensions from the pan-dimensional complex known as the Inverse Tower.  Now a wave of evil  has spread throughout the land, and darkness fell!

But even a master of evil is not invulnerable, especially from themselves.  And on the day of the Prime Evil’s ascendancy – also their birthday – their abominable treatment of their own minions came to bite them in the end.  Murdered at their very own birthday/ascendancy celebration (attendance mandatory) the Prime Evil seemed to be consigned to history. Time passed, and soon the lieutenants of the Prime Evil took over the Inverse Tower for themselves, dividing up the legions of henchmen amongst themselves and working at whatever plots and plans they had set up for themselves and against one another. After all, they had nothing more to fear.

Evil never dies, however, and neither would the Prime.  Having long ago mastered the secrets of necromancy, the once-living magician rises from a secret tomb as a lich, greatly reduced in strength but still mighty and not without supporters still.  Undead, powerful, and not remotely pleased with the situation they have had thrust upon them, the Prime Evil now seeks to do three things: regain their stolen power, punish the disloyal, and lay waste to whatever empire their traitorous lieutenants have cobbled together in their wake, no matter how many times they must rise from the grave to do it.

Forget being the Prime Evil, become the Prime-est Evil!  Why do things halfway at all?






Saturday Morning Extravaganza – Experience cel-shaded visuals created by veterans of the computer games industry (and fresh blood, too) that bring the world of Primest Evil to life. Every fireball, spell or explosion of necromantic energy is vivid and colorful, and every enemy is memorable in one way or another. Assault the Inverse Tower, the transdimensional fortress that is the Prime Evil’s former headquarters, explore the worlds that make up its ‘floors’, and snatch victory from the hands of a whole cast of brightly colored, intriguing characters.

No Two Playthroughs Alike – The Inverse Tower is an ever-changing structure, and though the worlds from which its floors are drawn have a definite flavor, procedural construction methods ensure that each visit will be different. You never know which world you’ll enter first, or who you’ll be up against!

Arsenal Of Sorcery – Found in storage rooms, on fallen enemies, or purchased from one of the many monstrous vending machines in the Inverse Tower, players wield a wide variety of procedurally-generated magical items to bring down the lightning (or poison, or fire, or…) upon their foes. Weapons consist of wands, staves and more, each capable of varying methods of destruction and constructed from a wide variety of materials.



A Powerful Grimoire – As well as magical weapons, a variety of spells await to be collected to assist the Prime Evil in achieving their goals. Everything from simple light to powerful energy shields and control over time itself can be mastered as spells are discovered in now-forgotten libraries within the Inverse Tower, ready to be learned once more and employed alongside the Prime Evil’s magical arsenal.


A Tale of Comic Revenge – Follow along a darkly comedic story that unfolds a different way depending on what areas you encounter. The lords and ladies of the Inverse Tower are diverse, but they all have their opinions on matters – and each other. They might all have a poor opinion of their former boss, but the Prime Evil’s ever-returning might and sorcerous firepower is a lure for any ne’er-do-well to follow once more, assuming they aren’t blasted into atoms!

Better With Friends – Up to four players can band together and assault the Inverse Tower. A variety of multiplayer modes will challenge players as they battle the forces of their Evils’ foes, from co-operative play in Story and Endless Dungeon modes, to racing against the Doomsday Clock and more. While the goal is to help one another to achieve your goals, there’s always a great deal of fun in making sure things aren’t too easy for your friends…