Pixel Constructor

Purveyors of Fine Indie Gaming Since 2015

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From the Management Games News 

Introducing Christian Williames, Technical Designer!

April 11, 2018April 11, 2018 Sam Smith 0 Comment

So I’ve spent a great deal of the last couple weeks working on Emilia’s Character Controller and generally the underlying

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From the Management Games Uncategorized 

Then-Versus-Now: How I tackled the issues of Unity’s Spaghetti-prone Architecture, and What Went Wrong Before?

March 29, 2018March 29, 2018 Sam Smith 0 Comment

Nick Crosgrove – Team Lead, Lead Programmer A forewarning: This is a bit of a technical post. I’m going to

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From the Management Games News 

Grumpy Witch: The Return Of The Girl Who Never Really Left!

March 19, 2018March 19, 2018 Sam Smith 0 Comment

We know you’ve been wondering what’s happening with your favorite scowly purple-haired witch. Wonder no more!

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Recent Posts

  • Introducing Christian Williames, Technical Designer!
  • Introducing Katie Henry, Technical Artist!
  • Then-Versus-Now: How I tackled the issues of Unity’s Spaghetti-prone Architecture, and What Went Wrong Before?
  • So Many (Metaphorical) Hats
  • Introductions: Samantha Smith, Community Liaison
  • Grumpy Witch: The Return Of The Girl Who Never Really Left!
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